AI Insights · Timothy · October 2022
Top 5 Sniper Games on iOS in Latin America Q3 2022
In Q3 2022, the top 5 sniper games on iOS in Latin America showcased varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights.
The third quarter of 2022 revealed interesting trends for the top 5 sniper games on iOS in Latin America. Here’s a closer look at their performance based on data from Sensor Tower.
Sniper 3D: Gun Shooting Games from Wildlife Studios experienced fluctuations in its weekly revenue, peaking at around $12K in late June and then stabilizing around $7K towards the end of September. Weekly downloads saw a dip in mid-July, reaching a low of approximately 15K, but rebounded to around 23K by the end of September. Weekly active users displayed a similar pattern, starting the quarter at about 96K, dipping to around 68K in August, and recovering slightly to 72K by the end of September.
Giant Wanted by SUPERSONIC STUDIOS LTD showed a modest revenue trend, with weekly earnings fluctuating between $6 and $82, peaking in late June. Downloads saw an upward trend, starting at about 8K in late June and reaching a peak of approximately 13K in mid-September. Active users showed a consistent increase, starting at 92K and peaking at around 107K by mid-September before slightly dropping to 99K by the end of the quarter.
K-Sniper Survival Challenge by HOMA GAMES had a relatively low download rate, starting at around 1.4K in late June and declining to approximately 620 by the end of September. Active users followed a similar trend, starting at around 3.1K and decreasing to about 2.6K by the end of the quarter.
Sniper Strike: Shooting Games from Mobile Gaming Studios showed a declining trend in both weekly revenue and downloads. Revenue started at around $1.9K in late June but dropped to under $1K by mid-September, with a slight recovery to about $1.4K by the end of September. Downloads also saw a consistent decline, from around 1.8K in late June to about 382 by the end of September. Active users mirrored this trend, decreasing from about 2.7K to around 863 over the same period.
Sniper Fury: Shooting Game by Gameloft had fluctuating weekly revenue, starting at around $627 and generally staying below $500 for most of the quarter, with a slight peak at $643 in mid-September. Downloads were relatively stable, averaging around 600 per week, with a peak of 1K in early August. Active users showed minor fluctuations, starting at around 2K and ending at approximately 1.9K by the end of September.
For more detailed insights and data, visit Sensor Tower.